![]() ![]() Multisampling gets more 'realistic' in v3, with Keyzones supporting round-robin samples in Cycle and Random mode, and samples being assignable to Mute Groups - for cutting off open hi-hat sounds with closed ones, for example. And it's now possible to have Renoise pseudo-generatively construct patterns for you by selecting one note per line from a selection, based on user-specified probability, so you can loop whole sections of music and get a different melodic and/or rhythmic result with each cycle. There's a new Pattern Command, too, called MaYbe, which dictates the probability of a note playing. This already-excellent feature really comes into its own when used in tandem with Pattern Commands in the main sequencer, enabling you to reverse, slice and perform tricks with this note information as a whole, just as you would with instruments outside the Phrase Editor. "There's a new Pattern Command, called MaYbe, which dictates the probability of a note playing" The new Phrase Editor is essentially a mini tracker-in-tracker for assigning (polyphonic) rhythms and melodic phrases to individual instruments, which are then triggered from the main Pattern Editor. Essentially an entire Renoise instrument in a plugin, it will include DSP effects, meta devices, the new Modulations and Effects Chains and even the Phrase editor. Note that much of this sample-mangling power will soon be available for any DAW as a VST/AU called Redux. The power of this exponentially increases when using multisampled instruments, as not only can each sample be assigned to its own Effects Chain and Modulation Set, but automatable, MIDI-assignable Macros can simultaneously control multiple parameters on any number of devices, opening up endless sound-animating possibilities. These chains and combinations can either be used in isolation or routed into one another. In addition to this, samples can be assigned to one or more Effects Chains within the Instrument Editor, rather than only sent through track effects (as in previous versions), for the construction of self-contained instrument/effects chains and combinations, drawing on plugin effects and Renoise's vast bank of native DSPs (effects) and Meta devices. ![]()
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